Tribhuvan University

Institute of Science and Technology

Bachelor of Science in Computer Science and Information Technology

Course Title: Game Technology

Course no: CSC465

Semester: VIII

Nature of course: Theory + Lab

Full Marks: 60 + 20 + 20

Pass Marks: 24 + 8 + 8

Credit Hours: 3

Course Description : This course is a practical and conceptual introduction to game design and development including basic ideas of game design, learn to design a game, and working as a game designer. This course will provide ample opportunities to try out concepts and theories to design, develop and test 2D and 3D games. The main platform will be Unity, a cross-platform game editor and engine widely in use by many companies in the game industry.

Course Objective : After completion of the course, students will learn • basics of game development • to design games • to work as a game designer • to use Unity game editor and engine to develop games

Course Contents:
Laboratory Works:

The Laboratory work includes designing and developing games using Unity game editor and engine.

Text Books:
  • 1. Tracy Fullerton, Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Fourth Edition, CRC Press, 2019.
  • 2. The Digital Gaming Handbook, Edited by Roberto Dillon, CRC Press, 2021.
Reference Books: